This post was originally published on www.vr2ltch.com on July 31, 2018.
It is a rarity that I come across an app that all of my PK-5 students can independently use. I can probably count on one hand all of the apps that I use with my students that anyone, from ages 2 - 12, can use!
One that I discovered this past year is 3DBear. I have to say that it has been a game changer in my media center!
3DBear is an Augmented Reality app. The kids can transform our learning environments with just a few taps of the screen. My 5th graders and PK kiddos love it alike. They love how interactive it is and the embedded choice within the app.
I have a lot of great ways that my older students have used 3DBear to create Augmented Read Aloud, Augmented Book Talks, Augmented Book Reviews, and Augmented Greeting Cards. My first graders have used it to create their ideal playgrounds. My Kindergarteners have used it to create the perfect habitat. HIGH Engagement does not even begin to describe it!
One of the main differences of using 3DBear with PreK kids compared to fourth graders or even Kindergarteners, is giving them time to discover what the app can do (I use the Responsive Classroom practice Guided Discovery). In the video below, you can see one of my PreK students choosing and resizing creatures. They also learned how to edit colors and flip them.
You may think that all you would be able to do with an app like this with PK students is just let them play around with it. Not so. While discovery is important at first, in a short period of time they can be given a focused task.
Within 40 minutes, that is 2 scheduled Media classes, we were outside lettering the playground with 3DBear! In the images below you can see a few of my PK students in the playground with 3DBear open and placing letters on objects outside.
I took a pretty common activity that young children use to practice beginning sounds and letter recognition. They were to look around the playground, find something that they know the beginning sounds for, place the letter on it, and take a picture or video. For example, they could put the letter T on a tree, D on the drums, or E on the Eggs. Check out the videos below to see my awesome PreK in action!
Video 1, Video 2
To learn more about 3DBear, check out their website, Tweets, and Grams!
3 Simple Reasons to Unplug
Enjoy the game.
Enjoy the ride, no matter where you are or where you are going. Be in the moment with the people around you. Unplug , make memories, and tell stories.
From a previous post, Be in the Moment: Going Device Free to Fenway Park, June 5, 2016
What I wouldn’t do to have a picture of me and my dad in the bleachers at Fenway Park. But, when I was a kid falling in love with a baseball team in the late 70’s, no one brought a camera to a sporting event, except the newscasters. The rest of us, well, we sat back and enjoyed the game.
It's time to take Marie Kondo's advice and apply it to our digital space.
Some questions to ask as you take inventory: Does it "Spark Joy?" If not, just like cleaning our closets every season, we need to kick off the summer months by reevaluating our digital habits and space and if does not "Spark Joy," it has to go.
Turn FOMO to JOMO
Take that Fear Of Missing Out and turn it into Joy Of Missing Out.
Unplug and do whatever you enjoy doing and make sure you do it with absolute joy! Go to the beach, watch the sunrise or set, count the stars at night, swing on a hammock, play a board game, and get reintroduced to some of your favorite memories of summer, device -free.
From a previous post, Lessons Learned Going Device Free, June 6, 2016
What was my big take away yesterday being device free? I should do it more often. Yesterday, I was not a prisoner to my device. No one virtually owned my attention or my time. I didn’t feel pulled in a million directions nor did I feel compelled that I “had to” check my phone, answer my email, upload my status, etc.